
One issue: whenever I click on GCPad to try and config my keys it crashes out. I've downloaded the most recent CG toolkit, could it be that i might need to uninstall it and reinstall it? If so, how do I uninstall? Plugin_VideoOGL must have Cg framework from nvidia to be buildįile "/Users/Ackurnick/Downloads/dolphin-emu-read-only/Source/Plugins/Plugin_VideoSoftware/Src/SConscript", line 55, in (cached) yesĬhecking for wxWidgets >= 2.8. (cached) Adding port lib and include path(cached) yesĬhecking for sdl lib version > 1.0.0. Please help me, i've got a 64-bit macbook and i'm stuck on step 9.Īfter putting in "scons osx=64cocoa opencl=true" (im using terminal), it gives me this.Ĭhecking for pkg-config version > 0.15.0. Or you can add it via Terminal with this command: If you have Snow Leopard 10.6.x fire up your favorite editor (Textwrangler 3.1 is free and add the line '+universal' to macports file /opt/local/etc/macports/nf Snow Leopard users: this step is necessary to succesfully build and install wxWidgets 2.8.9 from macports. Download and install the latest Macports 1.8.2 for Snow Leopard:ĥ. If you have installed Macports before, I would suggest to uninstall the installed ports. You have the latest nvidia cgtoolkit installed from /object/cg_download.htmlģ. You need Apple Developer Tools XCode 3.2.1. You need at least an INTEL Mac and a fast graphic-card (so MacMini and Macbooks = no go)ġ.
#N64 not working on openemu 1.0.4 how to
How to compile Dolphin-svn for Mac OS X 10.6.x Snow Leopard with Macport's wxWidgets 2.8.9Īlso on: /p/dolphin-emu/wiki/MacOSX_BuildĠ. You can even build a non-GUI version, ideal for porting to Cocoa If some Mac Developers want to help to optimize Dolphin on the Mac that would be great!

This is a little HOW-TO I posted on the "Mac OS X Wiki" for the Gamecube/Wii emulator called "Dolphin"īe aware that for Mac OS X it's quite slow (it runned Zelda WW with 12/13 fps on my old iMac 24" (2008), but on Snow Leopard
